I design interfaces, brands, games, apps, experiences, products, websites people remember

Multidisciplinary designer crafting for games, apps and the web, shipping across mobile, PC, console and VR.

Watch demo reel

Worked with & mentored designers from

  • Behaviour Interactive
  • The Fool's Theory
  • Wildlife Studios
  • Gameloft
  • Demiurge Studios
  • Ubisoft
  • Globant
  • Blizzard Entertainment
  • Riot Games
  • Mojang Studios
  • PlayStation Studios
  • Haven Studios
  • Electronic Arts
  • Arvore
  • Game studio
  • Mediatonic
  • Epic Games
  • Guerrilla Games
  • Amazon Games
  • DICE
  • Kojima Productions
  • Envar Games
  • Forward XP
  • Rockstar Games
  • Gunmetal Games
  • Opti Games
  • BananasXR

Fourteen years turning complex systems into simple designs that save your day, and sometimes make it. Highly functional, full of style, built for real-world pipelines. From concept to implementation. From paper to people's hands.

Years in design
14+
[01]
Years shipping games
8
[02]
Designers mentored
600+
[03]
Awards & features
10
[04]

Selected work(07)

All projects
  1. 01 Mech Dynasty UI/UX / Graphic Design
  2. 02 Obsidian UI/UX / Graphic Design
  3. 03 War Machines Graphic Design / UI/UX
  4. 04 Sky Warriors Graphic Design / UI/UX
  5. 05 WM Key Art 3D Art / Visual Design
  6. 06 War.Time FUI / Motion
  7. 07 Elevate FUI / Graphic Design
Beyond the HUD logo

Beyond the HUD.

Game UI/UX mentorship in Unreal Engine.

A hands-on mentorship where designers learn UI/UX for games the way it actually works in production. Design it, implement it, ship it inside Unreal Engine, with live sessions, a private platform and direct feedback.

Built during classes
Designers mentored
600+
Countries reached
55
Exclusive groups
12

“This mentorship helped me a lot in understanding how to implement my designs in Unreal Engine and brought me one step closer to becoming a Tech UI Artist.”

Camila Ortega // Game Tech UI Designer @ Globant

How can I help?

Tools

  • Photoshop
  • Illustrator
  • After Effects
  • Premiere
  • Adobe XD
  • Figma
  • Sketch
  • Blender
  • Cinema 4D
  • Unity
  • Unreal Engine
  • Aseprite
  • Rive
  • Substance 3D Collection

Platforms

  • Mobile
  • PC
  • Console
  • VR
  • Web
  1. 01

    Visual Design

    Identity, art direction and motion for games, products, studios and more. Logos, key art, futuristic UI and screen graphics that give a product personality and make it recognizable at a glance.

  2. 02

    Game UI/UX

    Front-end menus, HUDs, meta-game flows and economy screens, designed for clarity under pressure and built to scale across a live game.

  3. 03

    Tech UI & Implementation

    From design file to engine with Unreal, Unity, materials, 3D and code for a pipeline without friction.

  4. 04

    Apps & Web

    The same rigor applied beyond games, in award-winning mobile apps and digital products.

  5. 05

    Mentoring

    Over 600 designers mentored worldwide, sharing the craft of designing for games.

Recognition(10)

Awards & features

Award Project Year Organization Link
Gold — Visual Design & Function Sky Warriors 2022 W3 Awards Silver — Mobile Game Features, User Experience Sky Warriors 2022 W3 Awards Gold — Best Wargame Sky Warriors 2022 NYX Game Awards Gold — Best Experience Sky Warriors 2022 NYX Game Awards Gold — Best Performance Sky Warriors 2022 NYX Game Awards Silver — Best Visual Art Sky Warriors 2022 NYX Game Awards
Gold — Visual Design & Function Zooba: Zoo Battle Arena 2022 W3 Awards
App of the Day Colorfy 2020 App Store & Play Store
App of the Day Math Learner 2019 Apple App Store
App of the Day Colorfy 2019 App Store & Play Store